The semester topic of SS 17 was to conceptualize a Transmedia Game/web-serial for a (fictive) political campaign.
„Art & Science“ is an Alternate Reality Game with a fictional story. Our art piece is a networked interactive installation which picks up the themes of Randomness and Heisenberg’s uncertainty principle.
The lenticular shape we created serves as a projection surface for distorted video feeds from two different exhibition spaces, strengthening the thematic and physical bond between the exhibition theme “Quantum Physics”, the exhibition spaces and the visitors of each exhibition.
The shape we conceptualized for our final installation holds a lenticular surface, that creates two projection layers. In each exhibition we will place a camera to record the visitors. We will distort and process the video feeds with a code that we have written.
The two video feeds will be merged together in our installation – combining the two exhibition spaces and connecting the visitors from both exhibitions, thus helping us to bridge this huge distance of almost 16.000 kilometers. The related Quantum theories are Heisenberg’s Uncertainty Principle and connected to it, Randomness.
We wanted to project a full HD video, which means a resolution of 1920px x 1080 px. This is an aspect ratio of 16:9 or the factor 1,77. Since you see the whole image only if you‘re looking from a 45° angle you have to calculate the right size from this point of view.
For the height we chose 100 cm and positioned it 100 cm above the ground. This way, our projection surface covers the upper body of the viewer, which is the most important area for movements. As mentioned we needed to calculate the width from a 45° angle to get a Full HD aspect ratio. That means, by a height of 100 cm, a width of 177 cm from this angle.