Alternate Reality Game that turns museum visits into an adventure in an interactive way. Through the cooperation with schools and museums and the transmedia
1. Semester, 2013
Leadership in the Creative Industries
Alternate Reality Game that turns museum visits into an adventure in an interactive way. Through the cooperation with schools and museums and the transmedial storytelling of ‚Missing‘ a new way of education is being created.
ein Alternate Reality Game, welches Museumsbesuche interaktiv zu einem Abenteuer macht. Durch Kooperation von Schulen und Museen und der medienübergreifenden Geschichtserzählung von ‚Missing‘ entwickelt sich somit eine neue Art pädagogischer Erzählweise.